Games, VFX and technical art
Van Aarde
Krynauw
I love making games! Even more so when I get to use Unreal and Houdini in the same breath.
C:\VANAARDE\FIRE.EXE
320×200Mode 13h · 256 coloursThe very first effect I ever programmed
I'm currently neck-deep in developing my game, Undying West, a co-op horror shooter set in the Old West where you and your friends hunt down zombie robots, armed with a lantern, a pocket full of bullets, and a good dose of grim determination.
Wishlist Undying WestFeatured
Undying West - Its Alive!!
Improved robot zombie AI behaviour
Glimpse - Epic MegaGrant Recipient!
Glimpse received an Epic Megagrant!
Untethered - Epic Megajam 2022 Winner
We won the Procedural Magicians category for our use of Houdini.
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ITSALIVE.MP4 · Undying West - Its Alive!!
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Reel
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Watch the reel
Here are some films that I’ve worked on throughout my film career, using Houdini since 2008. My work ranged from RnD, destruction, developing custom render tech, custom Houdini Tools, shaders, VFX, procedural content creation down the pipeline development.
Mad Max: Fury RoadDev, VFX
AftershockDestruction tools
Deepwater HorizonVFX
SEAL TeamDev
Seven PsychopathsVFX
Gods of EgyptVFX
GhostbustersVFX
Happy Feet TwoDev, VFX
LifeProcedural buildings
Free Willy: Escape from Pirate's CoveVFX
StrangerlandVFX
Saints & StrangersVFX
About
“No more game over for me. Now I make the rules!”Age 12, after changing the QBasic Nibbles sourceRead the full story →
- Age 12Hacks the QBasic Nibbles source so hitting a wall gains a life instead of losing one.
- Age 16Turbo Pascal and Assembly: fire effects, font editors and BMP loaders in Mode 13h.
- Age 17C/C++ and DirectX. Final school project loads textured Quake 3 MD3 models with click-to-move.
- UniversityBScHons in Computer Science at Stellenbosch University.
- 2008Joins the VFX industry in South Africa with Houdini 9. Integrates Bullet physics into Houdini SOPs and builds geo2emp for Naiad fluids.
- SydneySeven years in Australia on films like Happy Feet Two and Mad Max: Fury Road.
- 2016Moves home and co-founds Leaping Rhino (client services) and Monocyte Games.
- 3 yearsDevelops the Houdini Engine plugin for Unreal with SideFX.
- 2022Untethered wins the Procedural Magicians category at the Epic MegaJam.
- 2023Glimpse receives an Epic MegaGrant.
- NowBuilding Undying West as From Earth Games.